• Battleground Europe: 1.33 geht live


    Heute geht das lang ersehnte (?!) Update 1.33 live.
    Alle Infanterie Modelle/Animationen wurden neu erstellt, der sound überarbeitet und das RDP wieder interessanter gestalltet..

    Wer keinen aktiven Account hat und trotzdem mal reinschnuppern will, kann sich hier einen 14-Tage-Trial erstellen OHNE Kreditkarte:
    http://www.battlegroundeurope.com/in...-signupstaging



    Diskussionsthread im Forum: http://www.7idgaming.de/showthread.p...&p=203#post203



    Komplettes readme:
    Version 1.33.0.255 (03-11-11)

    General:
    - Fixed a cause of the concussion bug
    - Re added concussion effects (audio and screen shake)
    - Fixed mission results pending bug
    - Fixed the Out of memory bug
    - Reduced SpeedTree memory allocations considerably
    - Improved infantry memory and performance

    Infantry:
    - All third person avatars and animations have been redone
    - Added new base infantry
    - Added new paratroopers
    - Infantry classes now have unique kit loadouts
    - Infantry now have normal and specular maps
    - Improved bouncing grenade functionality (ceilings and vehicles)
    - The trenching tool is now in weapon slot 9
    - Improved the trenching tool HUD feedback
    - Added trenching tool animation for digging
    - Updated corpses
    - Updated ragdoll functionality
    - Removed Officer and HC avatars
    - Removed emote system (except .ammo)
    - Removed multiple faces
    - Removed infantry decals
    - Removed lean

    Vehicles:
    - Corrected horizontal stabilizer aspect ratio on bf109f2
    - Corrected horizontal stabilizer aspect ratio on bf109f4
    - Corrected horizontal stabilizer aspect ratio on bf109g6
    - Fixed the Fairmile compass
    - Sherman Commanders damage model now in the correct location

    Aircraft Gun Convergence:
    - Audited all minimum convergence to be 100m (was up to 250m)
    - Convergence ranges standardized 100m to 800m

    Sound:
    - Upgraded to Xaudio2 engine
    - Requires installation of xaudio files (in installer)
    - Fixed bionic ears
    - Fixed weapon trailing sounds
    - Adjusted sound volume and attenuation

    UI/HUD:
    - Updated infantry and para UI pics
    - Updated map icons for performance
    - Training bypass now offers yes/no instead of ok/cancel
    - Fixed a skull icon appearing when a hulk disappeared
    - Fixed promotion messages being cut off in the pop up
    - All new text drawing for improved performance
    - Improved splash screens for wide screen monitors
    - Prevented combat training unit select screen from stretching in ultra-wide screens
    - When a building is captureable, we now say whether it's captureable by the enemy
    - Bailed air crew no longer appear as airborne rifle on the map

    Preferences:
    - Ragdoll preferences removed
    - Removed unused audio preferences now that we have Xaudio
    - Added some missing tool tips
    - Radial clutter can no longer be manually turned off in the XML file
    - Removed the "low memory" option

    AAR:
    - Now indicates when killed by AI instead of displaying a dash

    Tutorials:
    - Updated tutorial to account for automatically placed contact reports

    Terrain:
    - Updated several towns
    Couvin
    Eupen
    Hamoir
    Mariembourg
    Spa

    Translations:
    - Switching from non-Chinese to Chinese now tells you to restart
    - Updated all languages

    Mac:
    - Fixed Magic Mouse behavior issues

    Builders and Portraits:
    - Added Killban
    - Added Xiper
    - Added McKay "mac25" Allen
    - Added Mike "Boudreau" Jennings
    Ursprünglich wurde dieser Artikel in diesem Thema veröffentlicht: 1.33 geht heute live - Erstellt von: Jurgass Original-Beitrag anzeigen
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