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  1. #1

    1.33 geht heute live

    so heute geht das lang ersehnte ?! update 1.33 live...
    was ist daran so toll???
    ALLE Inf-Modelle/Animationen wurden neu erstellt.. der Sound überarbeitet und das RDP wieder interessanter gestalltet..

    wer keinen aktiven Acc hat und trotzdem mal reinschnuppern will, kann sich hier nen 14-Tage-trial-Acc erstellen OHNE Kreditkarte!:
    http://www.battlegroundeurope.com/in...-signupstaging

    komplettes readme:
    Version 1.33.0.255 (03-11-11)

    General:
    - Fixed a cause of the concussion bug
    - Re added concussion effects (audio and screen shake)
    - Fixed mission results pending bug
    - Fixed the Out of memory bug
    - Reduced SpeedTree memory allocations considerably
    - Improved infantry memory and performance

    Infantry:
    - All third person avatars and animations have been redone
    - Added new base infantry
    - Added new paratroopers
    - Infantry classes now have unique kit loadouts
    - Infantry now have normal and specular maps
    - Improved bouncing grenade functionality (ceilings and vehicles)
    - The trenching tool is now in weapon slot 9
    - Improved the trenching tool HUD feedback
    - Added trenching tool animation for digging
    - Updated corpses
    - Updated ragdoll functionality
    - Removed Officer and HC avatars
    - Removed emote system (except .ammo)
    - Removed multiple faces
    - Removed infantry decals
    - Removed lean

    Vehicles:
    - Corrected horizontal stabilizer aspect ratio on bf109f2
    - Corrected horizontal stabilizer aspect ratio on bf109f4
    - Corrected horizontal stabilizer aspect ratio on bf109g6
    - Fixed the Fairmile compass
    - Sherman Commanders damage model now in the correct location

    Aircraft Gun Convergence:
    - Audited all minimum convergence to be 100m (was up to 250m)
    - Convergence ranges standardized 100m to 800m

    Sound:
    - Upgraded to Xaudio2 engine
    - Requires installation of xaudio files (in installer)
    - Fixed bionic ears
    - Fixed weapon trailing sounds
    - Adjusted sound volume and attenuation

    UI/HUD:
    - Updated infantry and para UI pics
    - Updated map icons for performance
    - Training bypass now offers yes/no instead of ok/cancel
    - Fixed a skull icon appearing when a hulk disappeared
    - Fixed promotion messages being cut off in the pop up
    - All new text drawing for improved performance
    - Improved splash screens for wide screen monitors
    - Prevented combat training unit select screen from stretching in ultra-wide screens
    - When a building is captureable, we now say whether it's captureable by the enemy
    - Bailed air crew no longer appear as airborne rifle on the map

    Preferences:
    - Ragdoll preferences removed
    - Removed unused audio preferences now that we have Xaudio
    - Added some missing tool tips
    - Radial clutter can no longer be manually turned off in the XML file
    - Removed the "low memory" option

    AAR:
    - Now indicates when killed by AI instead of displaying a dash

    Tutorials:
    - Updated tutorial to account for automatically placed contact reports

    Terrain:
    - Updated several towns
    Couvin
    Eupen
    Hamoir
    Mariembourg
    Spa

    Translations:
    - Switching from non-Chinese to Chinese now tells you to restart
    - Updated all languages

    Mac:
    - Fixed Magic Mouse behavior issues

    Builders and Portraits:
    - Added Killban
    - Added Xiper
    - Added McKay "mac25" Allen
    - Added Mike "Boudreau" Jennings

  2. #2
    Generalmajor Avatar von Londo
    Registriert seit
    12.11.2002
    Ort
    Magdeburg
    Beiträge
    1.502
    ich hab ja schon lange bock wwiiol zu zoggen, aber für den tag am WE oder alle zwei isses sinnlos, dafür zu zahlen derzeit

  3. #3
    Generalmajor
    Registriert seit
    06.12.2005
    Ort
    Sachsen
    Beiträge
    1.724
    mein acc. is noch Spielbar, also wenn lust hast melden
    A Deadly Circus Performance - JASTA 11 TAKES TO THE SKIES
    [JS11] Fighter Squadron

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