Fuer die Faulenzkies:


* Maximum number of players increased from 4 to 10

* Silent running working, now reduces detectability of U-Boat by 50% under certain conditions.

* Resupply feature working (with supported scenarios)

* Manual dive plane usage

* Larger AI convoys, up to 30 ships

* Better Multiplayer performance--very few drops!

* Enhanced time compression--now up to 128x allowed.

* Peer-to-peer system, meaning if host disconnects, game continues with another player automatically enabled as the new host

* MP game hosting will migrate to another host if host player is disconnected or quits.

* Periscope is automatically lowered at 40 meters or deeper and cannot be raised until U-boat is at a depth of 40 meters or less.

* Torpedo camera is disabled when external view is disabled in the MP realism settings.

* Damage to ships may grow worse over time, as in real life this happens to all units in the game, including the player’s ship.

* Secondary explosions are now enabled.

* Magazine explosions are now enabled.

* F1 (help screen) disabled during Multiplay to prevent accidental game pause.

* If game is paused by a player who quits or is disconnected, remaining players can now unpause the game and continue to play.

* Torpedoes are now armed at the appropriate times and ranges originally set in the game code.

* Deck Gun and AA gun stations are unavailable during heavy seas or when running with decks awash.

* Under extremely heavy sea conditions, Bridge and UZO views (F8, F9) may become unavailable.