Fuer die Faulenzkies:
* Maximum number of players increased from 4 to 10
* Silent running working, now reduces detectability of U-Boat by 50% under certain conditions.
* Resupply feature working (with supported scenarios)
* Manual dive plane usage
* Larger AI convoys, up to 30 ships
* Better Multiplayer performance--very few drops!
* Enhanced time compression--now up to 128x allowed.
* Peer-to-peer system, meaning if host disconnects, game continues with another player automatically enabled as the new host
* MP game hosting will migrate to another host if host player is disconnected or quits.
* Periscope is automatically lowered at 40 meters or deeper and cannot be raised until U-boat is at a depth of 40 meters or less.
* Torpedo camera is disabled when external view is disabled in the MP realism settings.
* Damage to ships may grow worse over time, as in real life this happens to all units in the game, including the player’s ship.
* Secondary explosions are now enabled.
* Magazine explosions are now enabled.
* F1 (help screen) disabled during Multiplay to prevent accidental game pause.
* If game is paused by a player who quits or is disconnected, remaining players can now unpause the game and continue to play.
* Torpedoes are now armed at the appropriate times and ranges originally set in the game code.
* Deck Gun and AA gun stations are unavailable during heavy seas or when running with decks awash.
* Under extremely heavy sea conditions, Bridge and UZO views (F8, F9) may become unavailable.