Stand von Star Citizen in 2024:
Gezogen aus dem Spectrum Forum von CIG und geschrieben von einem aus der Community sehr bekannten deutschen Kritiker:
https://robertsspaceindustries.com/s...-needs-to-stop
Zitat von CamuralI have no idea why CIG is talking about 1.0 recently.
If CIG release a Star Citizen 1.0 in the next 5 years it will be a disaster.
It will get destroyed in hundreds of videos and articles:
+11 years and +700 million dollars for that?
Where did the money go?
Star Citizen in year 12 is still a bad tech demo at best:
-we are still missing basics, basic mechanics, some very basic physics
-CIG throws lowest effort tier 0 first iterations into the game and never works on them, never improves them, for example refueling, hull munching, cargo handling (where are the machines and NPCs?), trolleys, armor etc.
-we are getting one low effort rework after the other, see recently Retaliator
-Star Citizen had one of the worst UIs in history of gaming and now in 3.23 we got the Ironman UI which is even worse
-we got the arcade, gamey, no fun mastermodes in 3.23, something Chris said he would never do: Chris Flight model 2014: https://robertsspaceindustries.com/c...Input-Controls
-we have lots of lag, low fps and massive desyncs issues with just 100 players on a server
-CIG hasn’t even finished the flight model and ship combat in year 12
-we have boring and repetitive missions, for example every bunker looks the same, NPCs are in the same spots
-we have tedious time sinks on top of tedious time sinks, 30 minutes preparation and flying to do a 3 minute mission
-CIG is using an old and obsolete engine with massive LOD and culling issues, and no, calling it StarEngine doesn't change the fundamentals of Cry-engine
-we have survival mechanics in a space game that are way overdone, like dying of thirst in 3 hours, we cannot even eat or drink with a helmet on, something NASA figured out 60 years ago
-we will get personal hygiene, toilet game play and perma death
-we have 1 out of 100 star systems in year 12
Für Chris Robert scheint der Weg das Ziel. Fertigstellung ist gar nicht nötig solange noch die Millionen fliessen. Denke das wird nie fertig gestellt. Eher verstirbt Roberts mal und mit ihm sein Konzept.
Das Spiel, welches Crytek gekillt hat... und die vor 15-10 Jahre schönste Spieleengine der Welt.
Und mittlerweile geht der butze auch das Geld aus... also sollten sie mal was anderes ausser techdemos abliefern.